God of War is a franchise I have always found intriguing; from the lore, the combat, and story, it checked all of the boxes for a game I would enjoy. However, it suffered from the fate of 99% of games, being that there were not enough accessibility options to allow me to play independently. I…
The release of As Dusk Falls took many of those in the blind community by surprise, simply because of how many accessibility features were announced. It was even more welcome to have accessibility features for the game to be announced before its release, giving those interested plenty of time to speculate the scope of its…